Ash's Followed Works
In A Place Like This
(Good Omens Fic • 5k words) The demon Crowley works the bar at a discreet gentleman's club on the brink of closing. His angel nemesis (and best friend) Aziraphale appears out of nowhere to get the club back on its feet, and Crowley can only admire his angel at work.
Nonconforming
I never wanted to be the Luna or the Alpha’s boyfriend.
I never even wanted to be an omega...
Not that I’ve ever had the courage to say otherwise.
When I turn sixteen in one week, everyone fully expects me to mate with my long-term boyfriend, David, and start a family as soon as possible. But what if David isn’t my soulmate? Or... what if... I don’t want him to be, but he is anyways? Don’t I get a choice in any of this? Apparently not, since the one person I would choose is strictly off-limits and not a werewolf at all!
But just before my sixteenth birthday, my world is flipped upside down. My crush won’t talk to me, my parents insist I learn how to be a proper omega, and a turf war with the local witches’ coven is brewing. But, even if the Moon Goddess and Mother Earth are against me, I’m determined to do whatever it takes to find my own path to happiness.
**Updates: Every Monday**
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Token of Loyalty
*Book One of the Amor Fati Series*
Prince Calanthe Ámarent, once the child of a beloved queen regnant and now a disgraced prince, is forced to play a part in a devious scheme that puts his life in the hands of others.
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The small kingdom of Eglantine has fallen under the control of the Tarynians: the dreaded conquerors of Gharash. Each kingdom must produce a token of loyalty to give to the Tarynians as a sign of good faith and loyalty. Young Prince Calanthe is chosen by his aunt Queen Hyacinth to be the sacrifice that saves Eglantine from the worst of the Tarynian King's rage. However, nowhere in this plan does Calanthe see himself coming out alive. Hyacinth forces Calanthe to play along to distract the Mad Tarynian King Sindri from the brewing trouble in the East. Calanthe is taken away from his home and back to Taryn where he finds life is not as bleak as he thought. He begins to deconstruct the lies he had been told his entire life and learns to be confident in himself until devastation strikes. Calanthe must make a decision that he has never made before. He must choose between Eglantine or the Tarynians before it is too late, and all hope is lost in Gharash.
[ Content Warning: explicit sexual scenes, intense violence, mentions of abuse and trauma, and vulgar language ]
[ This story covers topics that may be triggering to certain audiences ]
The Evil God
Rook is the god of evil, darkness, and death. His existence is a curse, his very presence a poison. His love is toxic, and all who make the mistake of loving him meet unfortunate ends, typically by his own hand.
When someone begins targeting Rook by poisoning the main river of the god realm, Rook is annoyed, but not surprised. The list of people who hate him is long, and any one of them could have a grudge.
Unfortunately, the incident is large enough to catch the attention of the king of the realm. Idris, god of light and creation. Rook isn't particularly fond of Idris, for several reasons, and Idris doesn't hold any affection for him either.
So why, just why, has Idris, ruler of the gods, brought Rook, scum of the earth, to his own personal palace for "protection"?
*Note: this work contains mature themes and content, some of which may be triggering for some readers. Please heed the chapter warnings.
Rifter's Covenant
When the first rifts appeared twenty years ago, life changed drastically for humanity. Fierce battles for survival with foreign beasts became part of everyday life. The people who survived, their first unwilling venture into a rift, came known as “rifters”. Since then, it’s been their job to protect civilians from the rift’s dangers - if they want it or not.
As Duncan and his friends enter another rift as planned, they expected nothing more than a fierce fight to destroy the rift's connector, like many times before. But what lurked in this rift was too much for their group to take. With an enemy that they cannot overcome and all their lives on the line, Duncan receives an offer he cannot refuse. Little did he knew how this covenant would flip his life around. When he realizes what this deal really entails, he starts to wonder if dying would have been the better choice instead.
Updates with 3 Episodes every Sunday 11:00 am PST.
Number of scheduled episodes so far: 98 Episodes
Story by Jastra
Cover Art by vivi len
For interested people, here is a discord server available:
https://discord.gg/WWwYUc7cpy
Sweet Silence
Sage is a villain. Not by choice. It just sort of turned out that way, but hey, he's not complaining. Being bad is pretty cool, actually. And while by most people's standards his superpower is pretty lame - muting sound, of all things - he's found it pretty useful when robbing the rich.
Most heroes ignore him. Except one. Lich, the necromancer. Sage didn't know how talking to the dead was considered heroic, but whatever. That's not the problem. The problem is that Lich apparently has a homing beacon locked on Sage specifically, and he keeps getting in Sage's way, despite most heroes not bothering to deal with the small-time villain committing petty theft.
It was annoying, but fine. Sage wasn't all that active in the villainy community anymore anyway. He had just turned thirty, and quite frankly, he was done with this shit. But still, he wanted to go out with a bang, so he planned his final heist: robbing the most powerful man in the city, the governor.
Except, when Sage broke into the governor's house all he found was the governor - dead as a doornail. What's worse is that for the first time in Sage's life, he was no longer invisible. He was found standing over the body, murder weapon in hand.
Now, the entire city of Fairview wants Sage dead, and the only person on earth who can clear his name is his very own necromancer nemesis. For how much they fight, Lich is surprisingly on board with helping Sage...
And so, the two embark on a quest to discover the real killer and clear Sage's name, but the trail leads them to discover some of Fairview's most well-kept and dangerous secrets...
Fire and Magic (The Jadori Book 1)
A girl who sees ghosts. A magic out of control. A group hellbent on destroying what they’re afraid of.
Maddie Johnson is sent to a mental institution because she talks to people who aren’t there. She insists that they’re ghosts. Just as she thinks she’s convinced the doctors that she is fine, a dark-haired ghost with dreamy brown eyes rushes in and ruins everything.
Instead of going home, she is sent to a halfway house that helps people with mental illness assimilate back into society. Problem is, one of the residents hates her and the house is haunted – oh, and the cute ghost has followed her. Maddie tries to get away, but then she hurts someone using magic she didn’t know she possessed. Now she has a new problem. She will have to learn to control her magic.
She discovers that the town has secrets; people are going missing. How far are people willing to go to destroy what they are afraid of? Maddie and her attractive-but-annoying spirit might just find out first-hand.
FIRE AND MAGIC is an exciting first book in the Jadori Series that will transport romantasy fans to a fascinating world that exists within our own, filled with suspense, danger, magic, ghosts, and romance.
© 2024 Susan McKenzie. All rights reserved.